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Chapter 59 — Robotics in Mining

Joshua A. Marshall, Adrian Bonchis, Eduardo Nebot and Steven Scheding

This chapter presents an overview of the state of the art in mining robotics, from surface to underground applications, and beyond. Mining is the practice of extracting resources for utilitarian purposes. Today, the international business of mining is a heavily mechanized industry that exploits the use of large diesel and electric equipment. These machines must operate in harsh, dynamic, and uncertain environments such as, for example, in the high arctic, in extreme desert climates, and in deep underground tunnel networks where it can be very hot and humid. Applications of robotics in mining are broad and include robotic dozing, excavation, and haulage, robotic mapping and surveying, as well as robotic drilling and explosives handling. This chapter describes how many of these applications involve unique technical challenges for field roboticists. However, there are compelling reasons to advance the discipline of mining robotics, which include not only a desire on the part of miners to improve productivity, safety, and lower costs, but also out of a need to meet product demands by accessing orebodies situated in increasingly challenging conditions.

Autonomous tramming

Author  Oscar Lundhede

Video ID : 142

This video shows one example of the current state of the art in LHD automation for underground mining operations. The Atlas Copco Scooptram Automation system depicted in this video automatically hauls and dumps material from underground draw points.

Chapter 63 — Medical Robotics and Computer-Integrated Surgery

Russell H. Taylor, Arianna Menciassi, Gabor Fichtinger, Paolo Fiorini and Paolo Dario

The growth of medical robotics since the mid- 1980s has been striking. From a few initial efforts in stereotactic brain surgery, orthopaedics, endoscopic surgery, microsurgery, and other areas, the field has expanded to include commercially marketed, clinically deployed systems, and a robust and exponentially expanding research community. This chapter will discuss some major themes and illustrate them with examples from current and past research. Further reading providing a more comprehensive review of this rapidly expanding field is suggested in Sect. 63.4.

Medical robotsmay be classified in many ways: by manipulator design (e.g., kinematics, actuation); by level of autonomy (e.g., preprogrammed versus teleoperation versus constrained cooperative control), by targeted anatomy or technique (e.g., cardiac, intravascular, percutaneous, laparoscopic, microsurgical); or intended operating environment (e.g., in-scanner, conventional operating room). In this chapter, we have chosen to focus on the role of medical robots within the context of larger computer-integrated systems including presurgical planning, intraoperative execution, and postoperative assessment and follow-up.

First, we introduce basic concepts of computerintegrated surgery, discuss critical factors affecting the eventual deployment and acceptance of medical robots, and introduce the basic system paradigms of surgical computer-assisted planning, execution, monitoring, and assessment (surgical CAD/CAM) and surgical assistance. In subsequent sections, we provide an overview of the technology ofmedical robot systems and discuss examples of our basic system paradigms, with brief additional discussion topics of remote telesurgery and robotic surgical simulators. We conclude with some thoughts on future research directions and provide suggested further reading.

Da Vinci surgery on a grape

Author  Edward Hospital, Naperville, Illinois

Video ID : 823

The movie shows the peeling of a grape by using the robotic tools of the Da Vinci robot: Precision, dexterity and motion scaling are impressive.

Chapter 41 — Active Manipulation for Perception

Anna Petrovskaya and Kaijen Hsiao

This chapter covers perceptual methods in which manipulation is an integral part of perception. These methods face special challenges due to data sparsity and high costs of sensing actions. However, they can also succeed where other perceptual methods fail, for example, in poor-visibility conditions or for learning the physical properties of a scene.

The chapter focuses on specialized methods that have been developed for object localization, inference, planning, recognition, and modeling in activemanipulation approaches.We concludewith a discussion of real-life applications and directions for future research.

Modeling articulated objects using active manipulation

Author  Juergen Strum

Video ID : 78

The video illustrates a mobile, manipulation robot that interacts with various articulated objects, such as a fridge and a dishwasher, in a kitchen environment. During interaction, the robot learns their kinematic properties such as the rotation axis and the configuration space. Knowing the kinematic model of these objects improves the performance of the robot and enables motion planning. Service robots operating in domestic environments are typically faced with a variety of objects they have to deal with to fulfill their tasks. Some of these objects are articulated such as cabinet doors and drawers, or room and garage doors. The ability to deal with such articulated objects is relevant for service robots, as, for example, they need to open doors when navigating between rooms and to open cabinets to pick up objects in fetch-and-carry applications. We developed a complete probabilistic framework that enables robots to learn the kinematic models of articulated objects from observations of their motion. We combine parametric and nonparametric models consistently and utilize the advantages of both methods. As a result of our approach, a robot can robustly operate articulated objects in unstructured environments. All software is available open-source (including documentation and tutorials) on http://www.ros.org/wiki/articulation.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Mobile robot helper

Author  Kazuhiro Kosuge, Manabu Sato, Norihide Kazamura

Video ID : 788

The mobile robot helper has two 7-DOF arms, force/torque sensors. Named Mr. Helper, it helps people to move objects, using FT sensor and impedance control system.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Smooth vertical surface climbing with directional adhesion

Author  Sangbae Kim, Mark R. Cutkosky

Video ID : 389

Stickybot is a bioinspired robot that climbs smooth vertical surfaces such as those made of glass, plastic, and ceramic tile at 4 cm/s. The robot employs several design principles adapted from the gecko, including a hierarchy of compliant structures and directional adhesion. At the finest scale, the undersides of Stickybot’s toes are covered with arrays of small, angled polymer stalks.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Robots in games and competition

Author  Jong-Hwan Kim, Byung-Kook Kim, Kui-Hong Park, Heung-Soo Kim, Sung-Ho Kim, Jong-Suk Choi

Video ID : 202

The robots play soccer without using encoders or other internal sensors. Only visual information is used as feedback. The robots have an RF communication module.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Demonstration by kinesthetic teaching

Author  Baris Akgun, Maya Cakmak, Karl Jiang, Andrea Thomaz

Video ID : 100

Demonstration by kinesthetic teaching with the Simon humanoid robot. Reference: B. Akgun, M. Cakmak, K. Jiang, A.L. Thomaz: Keyframe-based learning from demonstration, Int. J. Social Robot. 4(4), 343–355 (2012); URL: https://www.youtube.com/user/SimonTheSocialRobot .

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Elements of cooperative behavior in autonomous mobile robots

Author  David Jung, Gordon Cheng, Alexander Zelinsky

Video ID : 200

Two robots are used to demonstrate cooperative behavior with the application of cleaning. One robot sweeps particles along a wall into a pile, and the other robot uses a vacuum to clean up the pile. The robot with the vacuum tracks the location of the sweeping robot to find where the pile of particles has been left.

Chapter 71 — Cognitive Human-Robot Interaction

Bilge Mutlu, Nicholas Roy and Selma Šabanović

A key research challenge in robotics is to design robotic systems with the cognitive capabilities necessary to support human–robot interaction. These systems will need to have appropriate representations of the world; the task at hand; the capabilities, expectations, and actions of their human counterparts; and how their own actions might affect the world, their task, and their human partners. Cognitive human–robot interaction is a research area that considers human(s), robot(s), and their joint actions as a cognitive system and seeks to create models, algorithms, and design guidelines to enable the design of such systems. Core research activities in this area include the development of representations and actions that allow robots to participate in joint activities with people; a deeper understanding of human expectations and cognitive responses to robot actions; and, models of joint activity for human–robot interaction. This chapter surveys these research activities by drawing on research questions and advances from a wide range of fields including computer science, cognitive science, linguistics, and robotics.

Designing robot learners that ask good questions

Author  Maya Cakmak, Andrea Thomaz

Video ID : 237

Programming new skills on a robot should take minimal time and effort. One approach to achieve this goal is to allow the robot to ask questions. This idea, called active learning, has recently caught a lot of attention in the robotics community. However, it has not been explored from a human-robot interaction perspective. We identify three types of questions (label, demonstration, and feature queries) and discuss how a robot can use these while learning new skills. Then, we present an experiment on human question-asking which characterizes the extent to which humans use these question types. Finally, we evaluate the three types of question within a human-robot teaching interaction. We investigate the ease with which different types of questions are answered and whether or not there is a general preference of one type of question over another. Based on our findings from both experiments, we provide guidelines for designing question-asking behaviors for a robot learner.

Chapter 9 — Force Control

Luigi Villani and Joris De Schutter

A fundamental requirement for the success of a manipulation task is the capability to handle the physical contact between a robot and the environment. Pure motion control turns out to be inadequate because the unavoidable modeling errors and uncertainties may cause a rise of the contact force, ultimately leading to an unstable behavior during the interaction, especially in the presence of rigid environments. Force feedback and force control becomes mandatory to achieve a robust and versatile behavior of a robotic system in poorly structured environments as well as safe and dependable operation in the presence of humans. This chapter starts from the analysis of indirect force control strategies, conceived to keep the contact forces limited by ensuring a suitable compliant behavior to the end effector, without requiring an accurate model of the environment. Then the problem of interaction tasks modeling is analyzed, considering both the case of a rigid environment and the case of a compliant environment. For the specification of an interaction task, natural constraints set by the task geometry and artificial constraints set by the control strategy are established, with respect to suitable task frames. This formulation is the essential premise to the synthesis of hybrid force/motion control schemes.

COMRADE: Compliant motion research and development environment

Author  Joris De Schutter, Herman Bruyninckx, Hendrik Van Brussel et al.

Video ID : 691

The video collects works on force control developed in the 1970s-1980s and 1990s at the Department of Mechanical Engineering of the Katholieke Universiteit Leuven, Belgium. The tasks were programmed and simulated using the task-frame-based software package COMRADE (compliant motion research and development environment). The video was recorded in the mid-1990s. The main references for the video are: 1. H. Van Brussel, J. Simons: The adaptable compliance concept and its use for automatic assembly by active force feedback accommodations, Proc. 9th Int. Symposium Indust. Robot., Washington (1979), pp.167-181 2. J. Simons, H. Van Brussel, J. De Schutter, J. Verhaert: A self-learning automaton with variable resolution for high precision assembly by industrial robots, IEEE Trans. Autom. Control 27(5), 1109-1113 (1982) 3. J. De Schutter, H. Van Brussel: Compliant robot motion II. A control approach based on external control loops, Int. J. Robot. Res. 7(4), 18-33 (1988) 3.J. De Schutter, H. Van Brussel: Compliant robot motion I. A formalism for specifying compliant motion tasks, Int. J. Robot. Res. 7(4), 3-17 (1988) 4. W. Witvrouw, P. Van de Poel, H. Bruyninckx, J. De Schutter: ROSI: A task specification and simulation tool for force-sensor-based robot control, Proc. 24th Int. Symp. Indust. Robot., Tokyo (1993), pp. 385-392 5. W. Witvrouw, P. Van de Poel, J. De Schutter: COMRADE: Compliant motion research and development environment, Proc. 3rd IFAC/IFIP Workshop on Algorithms and Architecture for Real-Time Control. Ostend (1995), pp. 81-87 6. H. Bruyninckx, S. Dutre, J. De Schutter: Peg-on-hole, a model-based solution to peg and hole alignment, Proc. IEEE Int. Conf. Robot. Autom. (ICRA), Nagoya (1995), pp. 1919-1924 7. M. Nuttin, H. Van Brussel: Learning the peg-into-hole assembly operation with a connectionist reinforcement technique, Comput. Ind. 33(1), 101-109 (1997)