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Chapter 15 — Robot Learning

Jan Peters, Daniel D. Lee, Jens Kober, Duy Nguyen-Tuong, J. Andrew Bagnell and Stefan Schaal

Machine learning offers to robotics a framework and set of tools for the design of sophisticated and hard-to-engineer behaviors; conversely, the challenges of robotic problems provide both inspiration, impact, and validation for developments in robot learning. The relationship between disciplines has sufficient promise to be likened to that between physics and mathematics. In this chapter, we attempt to strengthen the links between the two research communities by providing a survey of work in robot learning for learning control and behavior generation in robots. We highlight both key challenges in robot learning as well as notable successes. We discuss how contributions tamed the complexity of the domain and study the role of algorithms, representations, and prior knowledge in achieving these successes. As a result, a particular focus of our chapter lies on model learning for control and robot reinforcement learning. We demonstrate how machine learning approaches may be profitably applied, and we note throughout open questions and the tremendous potential for future research.

Machine learning table tennis

Author  Jan Peters, Katharina Mülling, Jens Kober, Oliver Kroemer, Zhikun Wang

Video ID : 354

The video shows recent successful demonstrations of using machine learning for robot table tennis. The first part shows learning of motor primitives for forehand strikes by training a robot with a mixture of imitation and reinforcement learning. The second part shows how the robot can anticipate an opponent's intended targets based on both forehand and backhand primitives. The video illustrates Sect. 15.3.5 Policy Search of the Springer Handbook of Robotics, 2nd edn (2016). Reference: K. Mülling, J. Kober, O. Kroemer, J. Peters: Learning to select and generalize striking movements in robot table tennis, Int. J. Robot. Res. 32(3), 263-279 (2013)

Chapter 65 — Domestic Robotics

Erwin Prassler, Mario E. Munich, Paolo Pirjanian and Kazuhiro Kosuge

When the first edition of this book was published domestic robots were spoken of as a dream that was slowly becoming reality. At that time, in 2008, we looked back on more than twenty years of research and development in domestic robotics, especially in cleaning robotics. Although everybody expected cleaning to be the killer app for domestic robotics in the first half of these twenty years nothing big really happened. About ten years before the first edition of this book appeared, all of a sudden things started moving. Several small, but also some larger enterprises announced that they would soon launch domestic cleaning robots. The robotics community was anxiously awaiting these first cleaning robots and so were consumers. The big burst, however, was yet to come. The price tag of those cleaning robots was far beyond what people were willing to pay for a vacuum cleaner. It took another four years until, in 2002, a small and inexpensive device, which was not even called a cleaning robot, brought the first breakthrough: Roomba. Sales of the Roomba quickly passed the first million robots and increased rapidly. While for the first years after Roomba’s release, the big players remained on the sidelines, possibly to revise their own designs and, in particular their business models and price tags, some other small players followed quickly and came out with their own products. We reported about theses devices and their creators in the first edition. Since then the momentum in the field of domestics robotics has steadily increased. Nowadays most big appliance manufacturers have domestic cleaning robots in their portfolio. We are not only seeing more and more domestic cleaning robots and lawn mowers on the market, but we are also seeing new types of domestic robots, window cleaners, plant watering robots, tele-presence robots, domestic surveillance robots, and robotic sports devices. Some of these new types of domestic robots are still prototypes or concept studies. Others have already crossed the threshold to becoming commercial products.

For the second edition of this chapter, we have decided to not only enumerate the devices that have emerged and survived in the past five years, but also to take a look back at how it all began, contrasting this retrospection with the burst of progress in the past five years in domestic cleaning robotics. We will not describe and discuss in detail every single cleaning robot that has seen the light of the day, but select those that are representative for the evolution of the technology as well as the market. We will also reserve some space for new types of mobile domestic robots, which will be the success stories or failures for the next edition of this chapter. Further we will look into nonmobile domestic robots, also called smart appliances, and examine their fate. Last but not least, we will look at the recent developments in the area of intelligent homes that surround and, at times, also control the mobile domestic robots and smart appliances described in the preceding sections.

RUFUS - Your personal running coach

Author  Erwin Prassler

Video ID : 747

RUFUS is an automatically-guided, robot vehicle which serves as a pacesetter for human runners. It prevents runners from overpacing themselves by adjusting its velocity depending on the runners' heart rate.

Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

3-D, collision-free motion combining locomotion and manipulation by humanoid robot HRP-2

Author  Eiichi Yoshida

Video ID : 594

This video shows an example of 3-D, whole-body motion generation combining manipulation and dynamic biped locomotion, based on two-stage motion generation. At the first stage, the motion planner generates the upper-body motion with a walking path of the bounding box of the lower body. The second stage overlays the desired upper-body motion on the dynamically-stable walking motions generated by a dynamic walking-pattern generator, based on preview control of ZMP for a linear, inverted-pendulum model. If collisions occur, the planner goes back to the first stage to reshape the trajectory until collision-free motion is obtained.

Chapter 55 — Space Robotics

Kazuya Yoshida, Brian Wilcox, Gerd Hirzinger and Roberto Lampariello

In the space community, any unmanned spacecraft can be called a robotic spacecraft. However, Space Robots are considered to be more capable devices that can facilitate manipulation, assembling, or servicing functions in orbit as assistants to astronauts, or to extend the areas and abilities of exploration on remote planets as surrogates for human explorers.

In this chapter, a concise digest of the historical overview and technical advances of two distinct types of space robotic systems, orbital robots and surface robots, is provided. In particular, Sect. 55.1 describes orbital robots, and Sect. 55.2 describes surface robots. In Sect. 55.3, the mathematical modeling of the dynamics and control using reference equations are discussed. Finally, advanced topics for future space exploration missions are addressed in Sect. 55.4.

DLR telepresence demo with time delay

Author  Jordi Artigas, Gerd Hirzinger

Video ID : 338

Video demonstration of the behavior of telepresence with force reflection up to 500 ms round-trip delay.

Chapter 20 — Snake-Like and Continuum Robots

Ian D. Walker, Howie Choset and Gregory S. Chirikjian

This chapter provides an overview of the state of the art of snake-like (backbones comprised of many small links) and continuum (continuous backbone) robots. The history of each of these classes of robot is reviewed, focusing on key hardware developments. A review of the existing theory and algorithms for kinematics for both types of robot is presented, followed by a summary ofmodeling of locomotion for snake-like and continuum mechanisms.

Modsnake autonomous pole-climbing

Author  Howie Choset

Video ID : 166

Video of the CMU Modsnake autonomously climbing a pole using LIDAR.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Mini-Whegs™

Author  Jeremy M. Morrey, Bram Lambrecht, Andrew D. Horchler, Roy E. Ritzmann, Roger D. Quinn

Video ID : 401

The video describes a new biologically inspired robot series called Mini-Whegs™. These 8-9 cm long robots can run at sustained speeds of over 10 body lengths per second and navigate in challenging terrain.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Towards a swarm of nano quadrotors

Author  Alex Kushleyev, Daniel Mellinger, Vijay Kumar

Video ID : 213

This video shows experiments performed with a team of nano quadrotors at the GRASP Lab, University of Pennsylvania.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping

Author  Udo Frese

Video ID : 441

This video provides an illustration of graph-based SLAM, described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016). Reference: U. Frese: Treemap: An O(log n) algorithm for indoor simultaneous localization and mapping, Auton. Robot. 21(2), 103–122 (2006).