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Chapter 20 — Snake-Like and Continuum Robots

Ian D. Walker, Howie Choset and Gregory S. Chirikjian

This chapter provides an overview of the state of the art of snake-like (backbones comprised of many small links) and continuum (continuous backbone) robots. The history of each of these classes of robot is reviewed, focusing on key hardware developments. A review of the existing theory and algorithms for kinematics for both types of robot is presented, followed by a summary ofmodeling of locomotion for snake-like and continuum mechanisms.

Modsnake sidewinding

Author  Howie Choset

Video ID : 174

CMU Modsnake sidewinding across rocky terrain

Chapter 47 — Motion Planning and Obstacle Avoidance

Javier Minguez, Florant Lamiraux and Jean-Paul Laumond

This chapter describes motion planning and obstacle avoidance for mobile robots. We will see how the two areas do not share the same modeling background. From the very beginning of motion planning, research has been dominated by computer sciences. Researchers aim at devising well-grounded algorithms with well-understood completeness and exactness properties.

The challenge of this chapter is to present both nonholonomic motion planning (Sects. 47.1–47.6) and obstacle avoidance (Sects. 47.7–47.10) issues. Section 47.11 reviews recent successful approaches that tend to embrace the whole problemofmotion planning and motion control. These approaches benefit from both nonholonomic motion planning and obstacle avoidance methods.

A ride in the Google self-driving car

Author  Google Self-Driving Car Project

Video ID : 710

The maturity of the tools developed for mobile-robot navigation and explained in this chapter have enabled Google to integrate them into an experimental vehicle. This video demonstrates Google's self-driving technology on the road.

Chapter 44 — Networked Robots

Dezhen Song, Ken Goldberg and Nak-Young Chong

As of 2013, almost all robots have access to computer networks that offer extensive computing, memory, and other resources that can dramatically improve performance. The underlying enabling framework is the focus of this chapter: networked robots. Networked robots trace their origin to telerobots or remotely controlled robots. Telerobots are widely used to explore undersea terrains and outer space, to defuse bombs and to clean up hazardous waste. Until 1994, telerobots were accessible only to trained and trusted experts through dedicated communication channels. This chapter will describe relevant network technology, the history of networked robots as it evolves from teleoperation to cloud robotics, properties of networked robots, how to build a networked robot, example systems. Later in the chapter, we focus on the recent progress on cloud robotics, and topics for future research.

A multi-operator, multi-robot teleoperation system

Author  Nak Young Chong

Video ID : 84

A multi-operator, multi-robot teleoperation system for collaborative maintenance operations: Video Proc. of ICRA 2001. Over the past decades, problems and notable results have been reported mainly in the single-operator single-robot (SOSR) teleoperation system. Recently, the need for cooperation has rapidly emerged in many possible applications such as plant maintenance, construction, and surgery, and considerable efforts have therefore been made toward the coordinated control of multi-operator, multi-robot (MOMR) teleoperation. We have developed coordinated control technologies for multi-telerobot cooperation in a common environment remotely controlled from multiple operators physically distant from each other. To overcome the operators' delayed visual perception arising from network throughput limitations, we have suggested several coordinated control aids at the local operator site. Operators control their master to get their telerobot to cooperate with the counterpart telerobot using the predictive simulator, as well as video image feedback. This video explains the details of the testbed and investigates the use of an online predictive simulator to assist the operator in coping with time delay.

Teleoperation of a mini-excavator

Author  Keyvan Hashtrudi-Zaad, Simon P. DiMaio, Septimiu E. Salcudean

Video ID : 82

Teleoperation of a mini-excavator over the internet using a virtual master environment. This video is illustrates how a virtual-reality-based interface can assist users to comprehend robotic states. (See m. 44.4.3 of the Springer Handbook of Robotics, 2nd ed (2006) for details).

Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

Vergence sonar

Author  Roman Kuc

Video ID : 301

Two conventional Polaroid sonars are oriented away from the sonar axis by a vergence angle of eight degrees and excited simultaneously every 100 ms. Simple logic determines which sonar detects the echo first - indicated by the red LEDs - and when the echoes arrive within a 3 µs window - indicated by the center yellow LED. The video indicates echoes from the ceiling located at 2 m range. The vergence sonar can determine normal incidence within 0.5 degree over a usable beam width of 46 degrees. Reference: R. Kuc: Binaural sonar electronic travel aid provides vibrotactile cues for landmark, reflector motion and surface texture classification, IEEE Trans. Biomed. Eng. 49(10), 1173-1180 (2002).

Chapter 18 — Parallel Mechanisms

Jean-Pierre Merlet, Clément Gosselin and Tian Huang

This chapter presents an introduction to the kinematics and dynamics of parallel mechanisms, also referred to as parallel robots. As opposed to classical serial manipulators, the kinematic architecture of parallel robots includes closed-loop kinematic chains. As a consequence, their analysis differs considerably from that of their serial counterparts. This chapter aims at presenting the fundamental formulations and techniques used in their analysis.

Quadrupteron robot

Author  Clément Gosselin

Video ID : 52

This video demonstrates a 4-DOF partially decoupled scara-type parallel robot (Quadrupteron). References: 1. P.L. Richard, C. Gosselin, X. Kong: Kinematic analysis and prototyping of a partially decoupled 4-DOF 3T1R parallel manipulator, ASME J. Mech. Des. 129(6), 611-616 (2007); 2. X. Kong, C. Gosselin: Forward displacement analysis of a quadratic 4-DOF 3T1R parallel manipulator: The Quadrupteron, Meccanica 46(1), 147-154 (2011); 3. C. Gosselin: Compact dynamic models for the tripteron and quadrupteron parallel manipulators, J. Syst. Control Eng. 223(I1), 1-11 (2009)

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Graph-based SLAM (Example 2)

Author  Giorgio Grisetti

Video ID : 443

This video provides an illustration of graph-based SLAM, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), and performed in a parking garage in Stanford, CA.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

VelociRoACH

Author  Duncan W. Haldane, Kevin C. Peterson, Fernando L. Garcia Bermudez, Ronald S. Fearing

Video ID : 408

UC Berkeley's miniature robot VelociRoACH. It is the latest version of the RoACH series which can run at extremely higher speeds relative to previous versions.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Reaching in clutter with whole-arm tactile sensing

Author  Advait Jain, Marc D. Killpack, Aaron Edsinger, Charles C. Kemp

Video ID : 674

In this video, our robot Cody attempts to reach to five different goal locations using four attempts (meaning four different base locations) for each goal. For each goal, we test our single-step, quasi-static, model-predictive controller against the performance of a baseline kinematic controller that has compliance at the joints.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Metamorphic robotic system

Author  Amit Pamecha, Gregory Chirikjian

Video ID : 198

This video describes a metamorphic robotic system composed of many robotic modules, each of which has the ability to locomote over its neighbors. Mechanical coupling enables the robots to interact with each other.