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Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Introduction to evolutionary robotics at EPFL

Author  Dario Floreano

Video ID : 119

Method for evolving the neural network of a robot. Valid gene sequences are extracted (magnifying lens) from a binary string representing the genome of the robot. Those genes are translated into neurons of different types (colors) according to the genetic specifications, such as sensory, motor, excitatory, or inhibitory neurons. The corresponding neural network is connected to the sensors and motors of the robot and the resulting behavior of the robot is measured according to the fitness function. The genomes of the individuals that had the worst performance are discarded from the population (symbolically thrown into a dustbin) whereas the genomes of the best individuals are paired and crossed over with small random mutations to generate new offspring (the process of selective reproduction is symbolically shown to occur in a mother robot). After several generations of selective reproductions with mutations, robots display better or novel behaviors.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Nonverbal envelope displays to support turn-taking behavior

Author  Cynthia Breazeal

Video ID : 559

This video is a demonstration of Kismet's envelope displays to regulate turn-taking during a "conversation". In this video, Kismet is "speaking" with one person, but also acknowledges the presence of a second person. The robot is not communicating an actual language, so this video is more reminiscent of speaking with a pre-linguistic child. The nonverbal turn-taking behavior is what is being highlighted.

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

Elementary robotics challenge: Soldier Creek Elementary

Author  Sherry Admire

Video ID : 240

This video shows some of the runs by the Soldier Creek Elementary School participating in a Norman Oklahoma Challenge event of the Junior Botball Challenge (http://www.juniorbotballchallenge.org) in March 2014. These elementary-school students wrote their own C code to guide their robots around the can obstacle and to maneuver their robot to push a large number of cans into the starting box.

Chapter 34 — Visual Servoing

François Chaumette, Seth Hutchinson and Peter Corke

This chapter introduces visual servo control, using computer vision data in the servo loop to control the motion of a robot. We first describe the basic techniques that are by now well established in the field. We give a general overview of the formulation of the visual servo control problem, and describe the two archetypal visual servo control schemes: image-based and pose-based visual servo control. We then discuss performance and stability issues that pertain to these two schemes, motivating advanced techniques. Of the many advanced techniques that have been developed, we discuss 2.5-D, hybrid, partitioned, and switched approaches. Having covered a variety of control schemes, we deal with target tracking and controlling motion directly in the joint space and extensions to under-actuated ground and aerial robots. We conclude by describing applications of visual servoing in robotics.

IBVS on a 6-DOF robot arm (2)

Author  Francois Chaumette, Seth Hutchinson, Peter Corke

Video ID : 60

This video shows an IBVS on a 6-DOF robot arm with Cartesian coordinates of image points as visual features and a current interaction matrix in the control scheme. It corresponds to the results depicted in Figure 34.3.

Chapter 6 — Model Identification

John Hollerbach, Wisama Khalil and Maxime Gautier

This chapter discusses how to determine the kinematic parameters and the inertial parameters of robot manipulators. Both instances of model identification are cast into a common framework of least-squares parameter estimation, and are shown to have common numerical issues relating to the identifiability of parameters, adequacy of the measurement sets, and numerical robustness. These discussions are generic to any parameter estimation problem, and can be applied in other contexts.

For kinematic calibration, the main aim is to identify the geometric Denavit–Hartenberg (DH) parameters, although joint-based parameters relating to the sensing and transmission elements can also be identified. Endpoint sensing or endpoint constraints can provide equivalent calibration equations. By casting all calibration methods as closed-loop calibration, the calibration index categorizes methods in terms of how many equations per pose are generated.

Inertial parameters may be estimated through the execution of a trajectory while sensing one or more components of force/torque at a joint. Load estimation of a handheld object is simplest because of full mobility and full wrist force-torque sensing. For link inertial parameter estimation, restricted mobility of links nearer the base as well as sensing only the joint torque means that not all inertial parameters can be identified. Those that can be identified are those that affect joint torque, although they may appear in complicated linear combinations.

Dynamic identification of Kuka LWR : Trajectory with load

Author  Maxime Gautier

Video ID : 483

This video shows a trajectory with a known payload mass of 4.6 (kg) used to identify the dynamic parameters and torque-sensor gains of the KUKA LWR manipulator. Details and results are given in the papers: A. Jubien, M. Gautier, A. Janot: Dynamic identification of the Kuka LWR robot using motor torques and joint torque sensors data, preprints 19th IFAC World Congress, Cape Town (2014) pp. 8391-8396 M. Gautier, A. Jubien: Force calibration of the Kuka LWR-like robots including embedded joint torque sensors and robot structure, IEEE/RSJ Int. Conf. Intel. Robot. Syst. (IROS), Chicago (2014) pp. 416-421

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

A robot that approaches pedestrians

Author  Takayuki Kanda

Video ID : 258

This video illustrates an example of a study in which the social robot's capability for nonverbal interaction was developed. In the study, an anticipation technique was developed, where the robot observes pedestrians' motions and anticipates each pedestrian's future motions thanks to the accumulation of a large amount of data on pedestrian trajectories. Then, it plans its motion to approach a pedestrian from a frontal direction and initiates a conversation with the pedestrian.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Biped running robot MABEL

Author  Jessy Grizzle

Video ID : 533

A biped running robot MABEL developed at the University of Michigan in the lab of Prof. Grizzle. The robot was developed in collaboration with Jonathan Hurst, Al Rizzi and Jessica Hodgins of the Robotics Institute, Carnegie Mellon University.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Teleoperated hmanoid robot - HRP

Author  O. Miki, T. Itoko, K. Sawada, T. Nishiyama, K. Hira, S. Nakayama, H. Inaba, M. Sudo, K. Tanie, K. Yokoi, S. Hira, H. Hirukawa, H. Inoue, S. Tachi

Video ID : 318

This video shows a tele-existence system to teleoperate a humanoid robot HRP using multimodal feedback and integrated whole-body perception and control. Presented at ICRA 2001.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Free-floating autonomous underwater manipulation: Connector plug/unplug

Author  CIRS Universitat de Girona

Video ID : 789

Peg-in-hole demonstration performed autonomously with an underwater-vehicle manipulator system. The implementation is done through MoveIt!.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Treebot: Autonomous tree climbing by tactile sensing

Author  Tin Lun Lam, Yangsheng Xu

Video ID : 289

The design of Treebot is unique: It uses a set of flexible linear actuators connecting two gripping claws to enable it to move around like an inchworm. While the back gripper holds on, the front gripper releases and the body extends forward, enabling the robot to literally feel around for a good place to grip.