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Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Whole quadruped manipulation

Author  Toru Omata et al.

Video ID : 366

The video shows a quadruped robot that can use two of its legs for whole-body manipulation of objects. The robot can stand on the knee joints of its hind legs, grasp an object with the two front legs, and adjust its center of mass by rotating the hind knee joints to manipulate it. This enables the robot to place an object on its stomach/back and use the hind legs again for walking so that the object can be moved around in the environment.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

GoQBot: Insanely fast robot caterpillar

Author  Huai-Ti Lin, Gary Leisk, Barry Trimmer

Video ID : 291

The GoQBot is a soft-bodied silicon rubber robot which uses a ballistic rolling technique powered by actuators made out of shape-memory alloy coils to move "crazy fast"; its push-off time is under 250 ms, and it spins at 300 rpm.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Rollin’ Justin - Mobile platform with variable base

Author  Christoph Borst et al.

Video ID : 369

The video contains a demonstration of a mobile humanoid robotic system and research platform, called "Rollin' Justin", which is enabled with sophisticated control algorithms and equipped with dexterous manipulation.

Chapter 19 — Robot Hands

Claudio Melchiorri and Makoto Kaneko

Multifingered robot hands have a potential capability for achieving dexterous manipulation of objects by using rolling and sliding motions. This chapter addresses design, actuation, sensing and control of multifingered robot hands. From the design viewpoint, they have a strong constraint in actuator implementation due to the space limitation in each joint. After briefly introducing the overview of anthropomorphic end-effector and its dexterity in Sect. 19.1, various approaches for actuation are provided with their advantages and disadvantages in Sect. 19.2. The key classification is (1) remote actuation or build-in actuation and (2) the relationship between the number of joints and the number of actuator. In Sect. 19.3, actuators and sensors used for multifingered hands are described. In Sect. 19.4, modeling and control are introduced by considering both dynamic effects and friction. Applications and trends are given in Sect. 19.5. Finally, this chapter is closed with conclusions and further reading.

The PISA-IIT SoftHand (2)

Author  IIT - Pisa University

Video ID : 750

Demonsrations of the use of the Pisa-IIT SoftHand with human interface.

The "DLR Hand"

Author  DLR - Robotics and Mechatronics Center

Video ID : 754

Many articulated hands have been developed at DLR, often representing the state of the art in the field. The video shows the 2011 version in this series.

Chapter 45 — World Modeling

Wolfram Burgard, Martial Hebert and Maren Bennewitz

In this chapter we describe popular ways to represent the environment of a mobile robot. For indoor environments, which are often stored using two-dimensional representations, we discuss occupancy grids, line maps, topologicalmaps, and landmark-based representations. Each of these techniques has its own advantages and disadvantages. Whilst occupancy grid maps allow for quick access and can efficiently be updated, line maps are more compact. Also landmark-basedmaps can efficiently be updated and maintained, however, they do not readily support navigation tasks such as path planning like topological representations do.

Additionally, we discuss approaches suited for outdoor terrain modeling. In outdoor environments, the flat-surface assumption underling many mapping techniques for indoor environments is no longer valid. A very popular approach in this context are elevation and variants maps, which store the surface of the terrain over a regularly spaced grid. Alternatives to such maps are point clouds, meshes, or three-dimensional grids, which provide a greater flexibility but have higher storage demands.

3-D textured model of urban environments

Author  Michael Maurer

Video ID : 269

In this video, a micro aerial vehicle developed by the Institute for Computer Graphics and Vision, Graz Univ. of Technology, flies to predefined points and captures images for building a 3-D textured model of an urban environment. The video contains a nice description of the different steps necessary to generate a precise model by fusing the areal images with public geographic data.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Transport of a child by swarm-bots

Author  Ivan Aloisio, Michael Bonani, Francesco Mondada, Andre Guignard, Roderich Gross, Dario Floreano

Video ID : 212

This video shows a swarm of s-bot, miniature, mobile robots in swarm-bot formation pulling a child across the floor.

Chapter 61 — Robot Surveillance and Security

Wendell H. Chun and Nikolaos Papanikolopoulos

This chapter introduces the foundation for surveillance and security robots for multiple military and civilian applications. The key environmental domains are mobile robots for ground, aerial, surface water, and underwater applications. Surveillance literallymeans to watch fromabove,while surveillance robots are used to monitor the behavior, activities, and other changing information that are gathered for the general purpose of managing, directing, or protecting one’s assets or position. In a practical sense, the term surveillance is taken to mean the act of observation from a distance, and security robots are commonly used to protect and safeguard a location, some valuable assets, or personal against danger, damage, loss, and crime. Surveillance is a proactive operation,while security robots are a defensive operation. The construction of each type of robot is similar in nature with amobility component, sensor payload, communication system, and an operator control station.

After introducing the major robot components, this chapter focuses on the various applications. More specifically, Sect. 61.3 discusses the enabling technologies of mobile robot navigation, various payload sensors used for surveillance or security applications, target detection and tracking algorithms, and the operator’s robot control console for human–machine interface (HMI). Section 61.4 presents selected research activities relevant to surveillance and security, including automatic data processing of the payload sensors, automaticmonitoring of human activities, facial recognition, and collaborative automatic target recognition (ATR). Finally, Sect. 61.5 discusses future directions in robot surveillance and security, giving some conclusions and followed by references.

Camera control from gaze

Author  Fabien Spindler

Video ID : 702

Visual-servoing techniques consist of using the data provided by one or several cameras in order to control the motion of a robotic security or surveillance system. A large variety of positioning or target tracking tasks can be implemented by controlling from one to all degrees of freedom of the system.

Chapter 20 — Snake-Like and Continuum Robots

Ian D. Walker, Howie Choset and Gregory S. Chirikjian

This chapter provides an overview of the state of the art of snake-like (backbones comprised of many small links) and continuum (continuous backbone) robots. The history of each of these classes of robot is reviewed, focusing on key hardware developments. A review of the existing theory and algorithms for kinematics for both types of robot is presented, followed by a summary ofmodeling of locomotion for snake-like and continuum mechanisms.

Three-dimensional binary manipulator

Author  Greg Chirikjian

Video ID : 161

Greg Chirikjian's binary manipulator operating in three dimensions.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Semi-autonomous teleoperation of multiple UAVs: Passing a narrow gap

Author  Antonio Franchi, Paolo Robuffo Giordano

Video ID : 71

This video shows the bilateral teleoperation of a group of four quadrotors UAVs navigating in a cluttered environment. The human operator provides velocity-level motion commands and receives force-feedback information on the UAV interaction with the environment (e.g., presence of obstacles and external disturbances).