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Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Gravity‐independent rock‐climbing robot and a sample acquisition tool with microspine grippers

Author  Aaron Parness, Matthew Frost, Nitish Thatte, Jonathan P King, Kevin Witkoe, Moises Nevarez, Michael Garrett, Hrand Aghazarian, Brett Kennedy

Video ID : 414

NASA JPL researchers present a 250 mm diameter omni-directional anchor that uses an array of claws with suspension flexures, called microspines, designed to grip rocks on the surfaces of asteroids and comets and to grip the cliff faces and lava tubes of Mars. Part of the paper: A. Parness, M. Frost, N. Thatte, J.P. King: Gravity-independent mobility and drilling on natural rock using microspines, Proc. IEEE Int. Conf. Robot. Autom. (ICRA), St. Paul (2012), pp. 3437-3442.

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

The MIME rtehabilitation-therapy robot

Author  Peter Lum,Machiel Van der Loos, Chuck Burgar

Video ID : 495

The 6-DOF MIME robot assisting the left arm in unilateral and bimanual modes. In the unilateral mode, the robot provides end-point tunnel guidance toward the target. In bimanual mode, movement of the right arm is measured with a 6-DOF digitizer, and the robot assists the left arm in performing mirror-image movements.

Chapter 68 — Human Motion Reconstruction

Katsu Yamane and Wataru Takano

This chapter presents a set of techniques for reconstructing and understanding human motions measured using current motion capture technologies. We first review modeling and computation techniques for obtaining motion and force information from human motion data (Sect. 68.2). Here we show that kinematics and dynamics algorithms for articulated rigid bodies can be applied to human motion data processing, with help from models based on knowledge in anatomy and physiology. We then describe methods for analyzing human motions so that robots can segment and categorize different behaviors and use them as the basis for human motion understanding and communication (Sect. 68.3). These methods are based on statistical techniques widely used in linguistics. The two fields share the common goal of converting continuous and noisy signal to discrete symbols, and therefore it is natural to apply similar techniques. Finally, we introduce some application examples of human motion and models ranging from simulated human control to humanoid robot motion synthesis.

Human motion mapped to a humanoid robot

Author  Katsu Yamane

Video ID : 765

This video shows an example of a humanoid robot controlled using human motion. The robot is equipped with a tracking controller and a balance controller.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

KUKA LBR iiwa - Kinematic Redundancy

Author  KUKA Roboter GmbH

Video ID : 813

The video shows the robot dexterity achieved by kinematic redundancy and illustrates the basic concept of self-motion (here called null-space motion).

Chapter 34 — Visual Servoing

François Chaumette, Seth Hutchinson and Peter Corke

This chapter introduces visual servo control, using computer vision data in the servo loop to control the motion of a robot. We first describe the basic techniques that are by now well established in the field. We give a general overview of the formulation of the visual servo control problem, and describe the two archetypal visual servo control schemes: image-based and pose-based visual servo control. We then discuss performance and stability issues that pertain to these two schemes, motivating advanced techniques. Of the many advanced techniques that have been developed, we discuss 2.5-D, hybrid, partitioned, and switched approaches. Having covered a variety of control schemes, we deal with target tracking and controlling motion directly in the joint space and extensions to under-actuated ground and aerial robots. We conclude by describing applications of visual servoing in robotics.

2.5-D VS on a 6-DOF robot arm (1)

Author  Francois Chaumette, Seth Hutchinson, Peter Corke

Video ID : 64

This video shows a 2.5-D VS on a 6-DOF robot arm with (x_g, log(Z_g), theta u) as visual features. It corresponds to the results depicted in Figure 34.12.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Avian-inspired perching mechanism with UAV

Author  Courtney E. Doyle, Justin J. Bird, Taylor A. Isom, Jason C. Kallman, Daman F. Bareiss, David J. Dunlop, Raymond J. King, Jake J. Abbott, Mark A. Minor

Video ID : 415

This completely passive mechanism enables a quadrotor to perch using only the weight of the quadrotor to grip the perch. The method is inspired by a tendon that allows birds to sleep while perching. More details can be found in the paper C. Doyle, J. Bird, T. Isom, C. Johnson, J. Kallman, J. Simpson, R. King, J. Abbott, M. Minor: Avian-inspired passive perching mechanism for robotic rotorcraft, Proc. IEEE Conf. Intell. Robot. Syst. (IROS), San Francisco (2011), pp. 4975-4980; https://faculty.utah.edu/u0240615-Mark_A_Minor/bibliography/index.hml

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

BLUE: A biped robot with variable stiffness and damping

Author  Chengxu Zhou, Xin Wang, Zhibin Li, Nikolaos Tsagarakis

Video ID : 466

The video includes clips of the robot walking, squatting while displaying various degrees of stiffness, and the stiffness adjustment mechanism.

Chapter 55 — Space Robotics

Kazuya Yoshida, Brian Wilcox, Gerd Hirzinger and Roberto Lampariello

In the space community, any unmanned spacecraft can be called a robotic spacecraft. However, Space Robots are considered to be more capable devices that can facilitate manipulation, assembling, or servicing functions in orbit as assistants to astronauts, or to extend the areas and abilities of exploration on remote planets as surrogates for human explorers.

In this chapter, a concise digest of the historical overview and technical advances of two distinct types of space robotic systems, orbital robots and surface robots, is provided. In particular, Sect. 55.1 describes orbital robots, and Sect. 55.2 describes surface robots. In Sect. 55.3, the mathematical modeling of the dynamics and control using reference equations are discussed. Finally, advanced topics for future space exploration missions are addressed in Sect. 55.4.

DLR ROKVISS camera images pulling spring

Author  Gerd Hirzinger, Klaus Landzettel

Video ID : 334

ROKVISS manipulating the handles of springs to verify the long-term performance of the torque-controlled joints. The stereo-camera view from an actual robot end-effector is shown. At first, the robot performs an inspection maneuver. Then, it pulls on the spring in the experimental task board, with two different oscillation frequencies, to gain measurement data on the robot-joint's parameters (stiffness, temperature-dependent friction, etc.).

Chapter 6 — Model Identification

John Hollerbach, Wisama Khalil and Maxime Gautier

This chapter discusses how to determine the kinematic parameters and the inertial parameters of robot manipulators. Both instances of model identification are cast into a common framework of least-squares parameter estimation, and are shown to have common numerical issues relating to the identifiability of parameters, adequacy of the measurement sets, and numerical robustness. These discussions are generic to any parameter estimation problem, and can be applied in other contexts.

For kinematic calibration, the main aim is to identify the geometric Denavit–Hartenberg (DH) parameters, although joint-based parameters relating to the sensing and transmission elements can also be identified. Endpoint sensing or endpoint constraints can provide equivalent calibration equations. By casting all calibration methods as closed-loop calibration, the calibration index categorizes methods in terms of how many equations per pose are generated.

Inertial parameters may be estimated through the execution of a trajectory while sensing one or more components of force/torque at a joint. Load estimation of a handheld object is simplest because of full mobility and full wrist force-torque sensing. For link inertial parameter estimation, restricted mobility of links nearer the base as well as sensing only the joint torque means that not all inertial parameters can be identified. Those that can be identified are those that affect joint torque, although they may appear in complicated linear combinations.

Dynamic identification of a parallel robot : Trajectory without load

Author  Maxime Gautier

Video ID : 488

This video shows a trajectory without payload used to identify the dynamic parameters and joint drive gains of a parallel prototype robot Orthoglyde. Details and results are given in the paper : S. Briot, M. Gautier: Global identification of joint drive gains and dynamic parameters of parallel robots, Multibody Syst. Dyn. 33(1), 3-26 (2015); doi 10.1007/s11044-013-9403-6

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Landing and perching UAV

Author  Alexis L. Desbiens, Alan T. Asbeck , Mark R. Cutkosky

Video ID : 412

This UAV uses microspines to engage with asperities on the surface and has a tuned suspension to absorb impact forces.