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Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

Safety evaluation of lightweight robots

Author  Sami Haddadin

Video ID : 463

Inteview with Sami Haddadin on safety evaluation of lightweight robots (Discovery Channel interview "Daily Planet", January 9th, 2008)

Chapter 66 — Robotics Competitions and Challenges

Daniele Nardi, Jonathan Roberts, Manuela Veloso and Luke Fletcher

This chapter explores the use of competitions to accelerate robotics research and promote science, technology, engineering, and mathematics (STEM) education. We argue that the field of robotics is particularly well suited to innovation through competitions. Two broad categories of robot competition are used to frame the discussion: human-inspired competitions and task-based challenges. Human-inspired robot competitions, of which the majority are sports contests, quickly move through platform development to focus on problemsolving and test through game play. Taskbased challenges attempt to attract participants by presenting a high aim for a robotic system. The contest can then be tuned, as required, to maintain motivation and ensure that the progress is made. Three case studies of robot competitions are presented, namely robot soccer, the UAV challenge, and the DARPA (Defense Advanced Research Projects Agency) grand challenges. The case studies serve to explore from the point of view of organizers and participants, the benefits and limitations of competitions, and what makes a good robot competition.

This chapter ends with some concluding remarks on the natural convergence of humaninspired competitions and task-based challenges in the promotion of STEM education, research, and vocations.

Brief history of RoboCup robot soccer

Author  Manuela Veloso

Video ID : 385

In this 5 min video, we explain the history of the multiple RoboCup soccer leagues.

Chapter 34 — Visual Servoing

François Chaumette, Seth Hutchinson and Peter Corke

This chapter introduces visual servo control, using computer vision data in the servo loop to control the motion of a robot. We first describe the basic techniques that are by now well established in the field. We give a general overview of the formulation of the visual servo control problem, and describe the two archetypal visual servo control schemes: image-based and pose-based visual servo control. We then discuss performance and stability issues that pertain to these two schemes, motivating advanced techniques. Of the many advanced techniques that have been developed, we discuss 2.5-D, hybrid, partitioned, and switched approaches. Having covered a variety of control schemes, we deal with target tracking and controlling motion directly in the joint space and extensions to under-actuated ground and aerial robots. We conclude by describing applications of visual servoing in robotics.

IBVS on a 6- DOF robot arm (3)

Author  Francois Chaumette, Seth Hutchinson, Peter Corke

Video ID : 61

This video shows an IBVS on a 6-DOF robot arm with Cartesian coordinates of image points as visual features and mean interaction matrix in the control scheme. It corresponds to the results depicted in Figure 34.4.

Chapter 26 — Flying Robots

Stefan Leutenegger, Christoph Hürzeler, Amanda K. Stowers, Kostas Alexis, Markus W. Achtelik, David Lentink, Paul Y. Oh and Roland Siegwart

Unmanned aircraft systems (UASs) have drawn increasing attention recently, owing to advancements in related research, technology, and applications. While having been deployed successfully in military scenarios for decades, civil use cases have lately been tackled by the robotics research community.

This chapter overviews the core elements of this highly interdisciplinary field; the reader is guided through the design process of aerial robots for various applications starting with a qualitative characterization of different types of UAS. Design and modeling are closely related, forming a typically iterative process of drafting and analyzing the related properties. Therefore, we overview aerodynamics and dynamics, as well as their application to fixed-wing, rotary-wing, and flapping-wing UAS, including related analytical tools and practical guidelines. Respecting use-case-specific requirements and core autonomous robot demands, we finally provide guidelines to related system integration challenges.

AtlantikSolar field-trials

Author  Kostas Alexis

Video ID : 602

This video presents a small subset of the Autonomous Systems Lab (ASL) activities that took place during the ICARUS Field Trials in Marche-en-Famenne, Belgium, 8-12 September 2014. The ASL fixed-wing team went there with the solar-powered AtlantikSolar UAV and presented its advanced capabilities regarding long endurance flight, advanced estimation and control, autonomous navigation for complete coverage and its perception capabilities for search and rescue and map reconstruction. More information: http://www.fp7-icarus.eu/; www.asl.ethz.ch; www.atlantiksolar.ethz.ch

Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Discrimination of objects through sensory-motor coordination

Author  Stefano Nolfi

Video ID : 116

A Khepera robot provided with infrared sensors is evolved for the ability to find and remain close to a cylindrical object randomly located in the environment. The discrimination of the two types of objects (walls and cylinders) is realized by exploiting the limit-cycle oscillatory behavio,r which is produced by the robot near the cylinder and which emerges from the robot/environmental interactions (i.e., by the interplay between the way in which the robot react to sensory stimuli and the perceptual consequences of the robot actions).

Chapter 0 — Preface

Bruno Siciliano, Oussama Khatib and Torsten Kröger

The preface of the Second Edition of the Springer Handbook of Robotics contains three videos about the creation of the book and using its multimedia app on mobile devices.

The handbook — The story continues

Author  Bruno Siciliano

Video ID : 845

This video illustrates the joyful mood of the big team of the Springer Handbook of Robotics at the completion of the Second Edition.

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

Adaptive L1 depth control of a ROV

Author  Divine Maalouf, Vincent Creuze, Ahmed Chemori

Video ID : 267

This video illustrates the ability of the L1 adaptive controller to deal with parameter changes (buoyancy) and to reject disturbances (impacts, tether movements, etc.). This controller is implemented on a modified version of the AC-ROV underwater vehicle to perform depth regulation. This work was conducted at LIRMM (University Montpellier 2 / CNRS) in collaboration with Tecnalia France.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

Human robot arm with redundancy resolution

Author  PRISMA Lab

Video ID : 816

In this video, the mapping of human-arm motion to an anthropomorphic robot arm (7-DOF Kuka LWR ) using Xsens MVN is demonstrated. The desired end-effector trajectories of the robot are reconstructed from the human hand, forearm and upper arm trajectories in the Cartesian space obtained from the motion tracking system by means of human-arm biomechanical models and sensor-fusion algorithms embedded in the Xsens technology. The desired pose of the robot is reconstructed taking into account the differences between the robot and human-arm kinematics and is obtained by suitably scaling to the human-arm link dimensions.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

A robot that exhibits its listening attitude with its motion

Author  Takayuki Kanda

Video ID : 810

This video demonstrates behavior of a robot developed to exhibit its listening attitude. Its behavior was modeled on humans' behavior, who were listening to directions. It was found that listening people often exhibit motions that are similar to speaking people. For instance, when a speaking person points in a direction, the listener also points in the same direction. Similar synchronized motions were found in eye-gaze and standing direction. The robot exhibited motions based on such human behaviors.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Rollin’ Justin - Mobile platform with variable base

Author  Christoph Borst et al.

Video ID : 369

The video contains a demonstration of a mobile humanoid robotic system and research platform, called "Rollin' Justin", which is enabled with sophisticated control algorithms and equipped with dexterous manipulation.